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Quests, Capers & Concepts

This is going to be used to tie characters from one-offs together; as well as some commissioned art and other unrelated content related specifically to Tabletop Roleplaying games, even if it isn't quite linked directly to me.

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This is a large and assorted collection of unrelated ideas.

But quite expansive.

Juice

Juice is a character of mine designed for a short-lived "Storm King's Thunder" campaign; but I grew really attached to her character, personality and design and she received a lot of assets.

Juice is meant to be a woman in her 40's; who, during her experiments for immortality, accidentally regressed her age and finds the process irritating as she awaits growing up once again. She uses potions and elixirs to empower herself with her puppet 'Doctor Boost' who functions as emotional support.

Juice's First Concepts

Juice and Cain

Juice's Party

Radolak
the rampaging goof

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Cain
the gambling charm

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Juice
the sinister scientist

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Juice also received an animated character HUD
(And it's my personal favourite)


Click on her to see that in action.

Koogi

Koogi is a character I developed for a short-lived version of the "Out of the Abyss" campaign - but his design and concept was a lot of fun to play as and to draw because of its key simplicity.

Koogi is an incredibly relaxed and free-spirited creature made of goo and ooze. His shapeshifting druid abilities allow him to form his body into whichever shape he chooses, yet he keeps his jelly-consistency and his cube-shaped head no matter what he does.

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Koogi's Concepts
I found it hard to decide on how cartoonish his proportions should be.

Final Koogi

Koogi's Party

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Koogi also received an animated character HUD

Click on him to see that in action.

Calypso

Calypso is a character of mine from a short-lived campaign known as "Reavers of Norgaarde", with a viking-theme and storyline.

Calypso is a clever and fast-paced character who tends to worry significantly about how others perceive him and his accomplishments. He is known for his innate clumsiness, often resulting in some form of injury to his person and his signature aspects are his bandages he is always wrapped up in.

Calypso's First Concept

Calypso's Token

Calypso Final Design

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Calypso also received an animated character HUD

Click on him to see that in action.

Sugar

Sugar is a character of mine that I loved putting together for a short adventure known as "The Dead and the Undying".

A doting and quirky aristocrat who has a newfound life in her death; in spite of Sugar's existence as a ghost, she has put her new ghostly form to the best of her ability and uses it to play pranks and heal those around her.

Although her life is over, there is one thing she remembers about it that was important to her... she must find the rest of her tea set!

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Sugar's Token

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The Waning Crescent Moon Teacup

A somewhat elegant and expensive-looking teacup with a crescent moon motif. On the inside is a painted night sky with white dotted stars.

She is looking for the rest of the set, and has been looking for it since she was alive.
 

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Living Sugar

Dead Sugar

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Cutesy, little Sugar

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Sugar also received an animated character HUD

Click on her to see that in action.

Single-Time Characters

These are characters that I have played once or haven't explored as far as some of the other concepts and characters I have built and worked with.

Oz, the Green Thumb

Oz was the first ever character I had the chance to play; he is a soft-natured and bubbly character who later became the template I would use to create Koz, the Cheerful Centaur.

Warby, the Soggy Sorcerer

Warby is an anxious and cautious character who has been a solid 'fallback' character I have used on few occasions when we needed to fit a slot with a generic character.
He has a distinctive personality and is always fun to play, albeit simple.

Marzipan, the Tiny Fury

Marzipan was a one-off character with the idea being that she would throw tantrums and fly into fits of rage that contrasted her sweet and cutesy design and personality for the most part.

Gorgeous, the Flawless Spy

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Gorgeous is a character I have used for a short campaign, alongside her three friends Unn, Verwyn and Borim. She is a parody of oversexualised characters; akin to Bayonetta and Barbarella.

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Razcle, the Speedy Menace

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Razcle is a smarmy, cheeky and equally self-conscious little loudmouth character I played in a "League of Legends/Runeterra" game. Although he comes off as someone with heaps of confidence, it is clearly a somewhat thin facade.

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Dazy-Jones Knockers

Dazy-Jones Knockers or 'Captain Knockers' is a short-term character used for a miniature revival of a different game in which we play a group of pirates.

Captain Knockers is known as the "Drag-Nought" Pirate, as she is a campy and OTT drag queen.

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Bockit, the Rusty Cleric

Bockit is a character I have played for a game in person, unlike most of my online games. He is exceedingly polite with a lot of patience and enthusiasm for those around him. He is quite old.

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Commissioned Curse of Strahd Tokens

For an unrelated Curse of Strahd game to the one that I am playing - I had been asked to help with the design of the four player characters; in addition to that, I was to put together tokens for the players.

With the tokens, I ended up creating slightly more elaborate and decorative pieces that the DM could add to their homescreen as I knew they were playing online and it would be a good way to let the players show off their characters a little better.

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